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The Lord of the Rings: The Battle for Middle-earth


The Lord of the Rings: The Battle for Middle-Earth is a real-time strategy game for the PC developed by EALA. It uses the Sage engine from Command and Conquer Generals and was released on December 6, 2004.

While there have been numerous other games based on The Lord Of The Rings by J. R. R. Tolkien and the films, Battle for Middle-Earth is unique in the fact that the developers intended to bring the feel of a "living" Middle-earth to the PC through immpressive graphics and special effects, as well as to push the genre beyond the RTS niche market by introducing a more intuitive system. Though lauded for its graphics, it did not make a major impact with critics. The game was still well-received by Lord of the Rings fans and many RTS fans.

See also

War of the Ring, a similar game produced by Sierra in 2003 based on the books instead.


External link

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