Counter-Strike: Condition Zero (abbreviated CS:CZ) is the single-player version of the multiplayer game, Counter-Strike. The game was released in 2004 using the aging Half-Life engine. CS:CZ also features a multiplayer mode, which mostly features new character models, textures, and other graphical changes.
Development
Counter-Strike: Condition Zero has gone through many incarnations in its development. In April 2001 the game was announced as being developed by Rogue Entertainment . However, that did not last too long and Valve Software took over the development. However, Valve did not have enough time on their hands and handed development off to long time friends Gearbox Software, who knew the HL engine very well. Gearbox started off fresh without using content from the Rogue/Valve version. However, Gearbox did not keep up with development deadlines and the game's release date was pushed back a couple of times before Gearbox dropped the project.
In December 2002, Shacknews announced that Ritual Entertainment had picked up development of the game, however community feedback of the game was very negative which made Valve pull the plug on the project for Ritual. Valve took on development of the game and paired up with Turtle Rock Studios to create the official Counter-Strike bot used for CZ. The work produced by Ritual was released with Condition Zero as a Deleted Scenes pack.
Gameplay
The game is very similar to Counter-Strike 1.6, featuring nearly identical gameplay and many maps popular in the multiplayer version. In the single-player campaign, the player leads a hand-picked squad of counter-terrorists through missions around the world thwarting terrorists.
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