BattleMaster is a wargame played on the Internet with a web browser. It combines the concepts of turn-based strategy with real-time strategy by giving the player a certain number of "turns" every hour that they can use to perform actions when they log in. In BattleMaster, the player takes the role of a noble in a fictional quasi-medieval setting.
It is a game designed to be lightweight, requiring only minutes each day to play.
The game has been declared a "permanent beta test" as new features are added constantly and it will likely evolve as long as it exists.
The game uses a community approach to fend off cheaters and other abusive people. The system works on two levels:
At the automated level, the game server tries to identify cheaters, and assigns rating indicating the amount of cheater-typical behaviour seen in each player.
At the community level, players record how much they trust or how well they know other players, and can vote abusive players out of the game to protect themselves.
History
The project was created in 2000, originally as an add-on to the game SpellMaster by Tom Vogt.
BattleMaster is still active in 2005 and has ~1000 players.
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